πŸ“ˆ Cell Upgrades

The upgrade system allows cells to grow and improve over time, providing progression goals for players.

System Overview

  • Accessed via /cell upgrade or the main GUI

  • Uses either Cell Points or Vault economy (configurable)

  • Each upgrade has multiple levels with increasing costs

  • Effects apply immediately upon purchase

Default Upgrade Types

  • Team Size: Increases maximum member capacity

    • Allows more players to join and contribute to the cell

  • Point Multiplier: Boosts point earning rate

    • Applies to all point sources for the cell

Creating Custom Upgrades

Add new upgrades in config.yml under cell-upgrades.upgrades:

cell-upgrades:
  enabled: true
  currency: CELL_POINTS  # or VAULT
  upgrades:
    team-size:
      base-value: 5
      max-level: 10
      increase-per-level: 1
      cost-per-level: 1000
      material: PLAYER_HEAD
      display-name: "&6Team Size Upgrade"
      lore:
        - "&7Increase your cell's member capacity"
        - "&7Current: &a%current_value% members"
        - "&7Level: &e%current_level%&7/&e%max_level%"
        - "&7Cost: &6%cost% %currency%"
    
    # Custom upgrade example
    cell-radius:
      base-value: 15
      max-level: 5
      increase-per-level: 5
      cost-per-level: 2500
      material: GOLDEN_APPLE
      display-name: "&bCell Size Upgrade"
      lore:
        - "&7Expand your cell's boundaries"
        - "&7Current radius: &a%current_value% blocks"
        - "&7Level: &e%current_level%&7/&e%max_level%"
        - "&7Cost: &6%cost% %currency%"

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