π Cell Upgrades
The upgrade system allows cells to grow and improve over time, providing progression goals for players.
System Overview
Accessed via
/cell upgrade
or the main GUIUses either Cell Points or Vault economy (configurable)
Each upgrade has multiple levels with increasing costs
Effects apply immediately upon purchase
Default Upgrade Types
Team Size: Increases maximum member capacity
Allows more players to join and contribute to the cell
Point Multiplier: Boosts point earning rate
Applies to all point sources for the cell
Creating Custom Upgrades
Add new upgrades in config.yml
under cell-upgrades.upgrades
:
cell-upgrades:
enabled: true
currency: CELL_POINTS # or VAULT
upgrades:
team-size:
base-value: 5
max-level: 10
increase-per-level: 1
cost-per-level: 1000
material: PLAYER_HEAD
display-name: "&6Team Size Upgrade"
lore:
- "&7Increase your cell's member capacity"
- "&7Current: &a%current_value% members"
- "&7Level: &e%current_level%&7/&e%max_level%"
- "&7Cost: &6%cost% %currency%"
# Custom upgrade example
cell-radius:
base-value: 15
max-level: 5
increase-per-level: 5
cost-per-level: 2500
material: GOLDEN_APPLE
display-name: "&bCell Size Upgrade"
lore:
- "&7Expand your cell's boundaries"
- "&7Current radius: &a%current_value% blocks"
- "&7Level: &e%current_level%&7/&e%max_level%"
- "&7Cost: &6%cost% %currency%"
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